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- global gPause
-
- on exitFrame me
- if gPause = 0 then
- sprite(me.spriteNum).locH = the mouseH
- if sprite(me.spriteNum).locH < 51 then
- sprite(me.spriteNum).locH = 51
- end if
- if sprite(me.spriteNum).locH > 527 then
- sprite(me.spriteNum).locH = 527
- end if
- end if
- end
-